Monday, 23 November 2009

Dream Solver: The Preview

A thought from the Artist before you go looking!

Its been a while since we promised a preview of the Dream Solver Novel, I've taken my sweet time with this little set, as you will find when you come to read the rest of the novel this particular scene is a very significant one. we begin with our protagonist deep within the calm state of sleep, as most of you will know from your own dreams, this calm exterior of the sleeper can often hold a troubled mind with dreams hard to tame, things may not make sense and no matter how you may try you dont always get the ending you want. this often leaves us questioning what the hell do they mean?........

As an artist and as my first break into comics i want to get this work right, give Justice and 2D flesh to Lukes imaginarium. So appologies for the lateness and any other lateness that may and probably will occur from here on in. but this stuff will be done right! This is going to be one hell of a ride with this book, when i was given the script i couldnt put it down and still find it hard to leave alone when i re-read for ideas for me its the sign of a damn fine story if ever i did get one!
anyway enough from me. go have a gander! there will be more on that horizon!

Sunday, 18 October 2009

Dream Solver on PSP

We've received some exciting news from Insomnia. Here's the official press release, which explains all:

Insomnia On Demand: Catch the RedEye on PSP™ (PlayStation®Portable)

In the blackest hours before dawn, when all good comic readers were tucked up in bed, the Insomniacs crawled into their dreams.

What were they whispering into the darkness? What did they wish for, lost in the sleep of the innocent?

No less than:

  • To be able read Insomnia comics anywhere, at any time
  • Take their entire comics collections wherever they went
  • To listen to their own music while reading
  • To navigate pages their own way
  • To find and buy comics easily and access content instantly from the PlayStation®Store

All this will be on offer for PSP owners in December 2009, with the opening of the Digital Comics Store on the PlayStation®Network.

Red Eyed and bushy tailed, Insomnia Publications will be standing proud on launch day as our critically acclaimed books take their place on the virtual shelves, next to world famous names in comic book publishing.

Insomnia Publications’ graphic novels will be presented in the store as single-issue length chapters, following the publication of the book. The first chapter of every book will be offered free to readers as a “taster” of the story.

Crawford Coutts, Managing Director of Insomnia Publications, says:

“We are incredibly excited to be partnering with Sony in the launch of the Digital Comics Service.

Insomnia is committed to nurturing the very best new art, new writing and new concepts in its original graphic novels and the unprecedented scope of this Comics Store will connect independent publishers and readers around the globe.

The help and guidance we have received from Sony throughout truly demonstrates their commitment to support the medium, the publishers, the readers and the comics industry itself.

Many of our creators are gamers themselves and so were delighted to hear that their work will be offered through PlayStation Network.”

With the first Insomnia titles available right from the December launch, you will be able to:

· Unlock Cages

· Fall into Cancertown

· Dissect the bloody history of the notorious Burke and Hare

With a growing range of titles to choose from and the phenomenal scope of the Digital Comics Store, this is just the beginning..


1. The Comics Store will launch on the PlayStation Network for PSP in December 2009

2. Official Sony Press Release

3. For further information, interviews and comments please contact Crawford Coutts, MD

4. Insomnia Publications can be found online at:

Thursday, 1 October 2009

“Take my hand, we’re off to never never land...”

Do you ever wake up wondering why you just had a dream in which you were standing in the middle of a swimming pool listening to an Armenian heavy metal singer deliver a lecture on Dr Who? Or wish you could figure out why you dreamt you were passing bottles of Bacardi Breezer to a cat through a letter box?

Dream Solver is a two-volume graphic novel about the mysteries of dreams and the secrets we might uncover if we were able to decipher their meaning. Written by Luke Foster with art by Chris Wildgoose and lettering by Lauren Anne Sharp, it tells the story of Ione-Rose Young, a 22 year old picture researcher and aspiring photographer, who after having a disturbing, recurring dream about seeing her own death, doesn’t know whether to dismiss it as just another weird dream, or worry that it’s about to come true.

Unable to shake the dream from her mind, she sets out to decipher its meaning, and discovers that by deducing the hidden meaning of her dreams, she can uncover shocking secrets about her family, her friends, and herself.

Volume One of Dream Solver contains four self-contained, but inter-connecting stories: Dying, Friends and Family, Childhood and Buried. In each story, Ione-Rose investigates a different type of commonly-experienced dream, with the help of psychoanalysis student and shoe sales assistant Danielle Carter. Like detectives trying to crack a murder case, Ione-Rose and Danielle hunt for clues that point to the dream’s meaning, follow up leads and even get led astray by the odd red herring or two.

Each time she correctly interprets one of her dreams, Ione-Rose unearths a secret from her past; building to her ultimately discovering why it is that she’s been having such vivid and meaningful dreams, while her twin brother Jacob never dreams at all.

The main characters are:

22 year old, tomboy-ish protagonist who lives in Canterbury with her twin brother Jacob and cat Phoebe. She wants to be a professional photographer and has recently taken a job as a picture researcher at Oberon Publishing, in the hope of getting some of her own photographs published in the company’s consumer and trade magazines. But her boss has dismissed her pictures as “holiday snaps” and is trying to get her to take a tedious editorial job on Cooking and Cuisine World.

She’s had vivid dreams since she was a child and has always been able to remember them in picture-perfect detail. As well as 100% dream recall, she has the ability to move lucidly through different levels of recurring dreams and pick up different clues about their meaning.

24. Dream Solver’s resident dream expert and boffin; think Giles from Buffy The Vampire Slayer except she’s an Essex girl who works in a shoe shop. She can usually be found in The Shoe Shrine in Canterbury city centre, where she helps Ione-Rose investigate and analyse her dreams, while getting her to try on shoes to make it look like she’s working.

Currently undertaking a part-time Masters degree in Psychoanalysis at the University of Kent, she does her course work on her boss’s computer during her breaks at The Shoe Shrine and keeps her dream theory books stashed in a shoe box in the storeroom, which becomes Ione-Rose and Danielle’s unofficial base of operations

22. Ione-Rose’s twin brother. He’s highly-sceptical about his sister’s belief that she can find secrets buried in her dreams, but is willing to help her and Danielle investigate the dreams anyway; vigorously denying that this is because he has a crush on Danielle. Training to be a Chartered Accountant, he contributes to the dream analysis with a healthy dose of pragmatism and an ability to spot and decipher numerical patterns.

That’s it for now. We’ll be updating this blog with more news about Dream Solver and artwork from volume one as it progresses, so check back for more.