Monday, 22 November 2010

Ebook preview coming soon



We’re currently putting together an ebook preview that will feature the first twenty pages of Dream Solver, plus a new cover from Chris. We’ll let you know when it’s up and where you can view it. But as a taster, here are a few of the panels that will be included:





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Saturday, 18 September 2010

A new addition to the team

We are very pleased to tell you that Lauren Anne Sharp has joined the Dream Solver team as letterer. Lauren is the colourist of Kronos City and Quarantined and the editor of the Survival Stories anthology and we are really happy to have her on board.

We'll be posting some new preview pages from Dream Solver shortly but in the meantime here is another preview panel for your viewing pleasure.

Tuesday, 31 August 2010

Insomnia ceases trading

We’re sorry to announce that Insomnia Publications has ceased trading, which means we’ll be looking for a new home for Dream Solver.

In the meantime, a group of writers and artists who were due to have books published by Insomnia are putting out an anthology of short stories entitled Survival Stories. You can order an advance copy and get original pin up art or a portrait drawn by Chris by pledging funds via KickStarter. All profits will go to the Comic Book Alliance.

Saturday, 22 May 2010

Dream Solver: The Things Within

So this post was intended to be written ages ago! I don’t know what happened. I wrote up the whole post, got my partner to check it over and was given a two page list of things to change. I’m afraid the list beat me down and this post fell behind in the ‘To Do List’, but nay more!

This post was going to be written up and shared no matter how long it took me, so here I am, finally.

You know the way that people you meet, events that happen to you or situations you find yourself in become so etched in your mind that they end up being replayed or worked into your dreams? Well, with the construction of Dream Solver, I have been aiming for a similar effect.


Last year, I attended a lecture by the mighty Dave Gibbons. He went over his design planning process for The Watchmen and explained how he had thought about the panels on more levels than simply showing an action or following a narrative. It made me realise that, as a comic artist, you can do so much with panels.


To say the least, my work on Dream Solver has been influenced by other artists, not just in terms of considering the comic’s construction, but also from a stylistic point of view. Since this is my first comic and I’m fresh out of University, I seem to have taken on other stylistic influences like a sponge, including the work of the likes of Chris Weston, Brian Bolland, Dylan Teague, Guy Davis, Cliff Robinson, and any other artist whose comics and books I have found my face in recently.

Some influences are more apparent than others. One panel in Dream Solver is an obvious reference to Brian Bolland’s cover for The Killing Joke, but I really couldn’t help it; the guy is a genius and the cover of the Killing Joke is beautiful, only my panel doesn’t drip with as much menace as Bolland’s joker!

Other influences or homages I like to try and hide, or at least make a little more difficult to spot, so that perhaps a second read or a more careful look at the pages may reveal something you didn’t spot the first time. Happy hunting!


Friday, 21 May 2010

Dream Solver: New Promo Poster


We've been away a while, as both Luke and I (Chris) have been hard at work making headway with the book. But we recently took some time out to put together a promo poster to take to upcoming conventions. So keep an eye out, as we will be trying to sneak the poster up onto any bare walls we can find.

You will be hearing more from us soon, as we are both preparing "behind the scenes" posts that will feature new panels and snippets from the book.

Monday, 23 November 2009

Dream Solver: The Preview

A thought from the Artist before you go looking!

Its been a while since we promised a preview of the Dream Solver Novel, I've taken my sweet time with this little set, as you will find when you come to read the rest of the novel this particular scene is a very significant one. we begin with our protagonist deep within the calm state of sleep, as most of you will know from your own dreams, this calm exterior of the sleeper can often hold a troubled mind with dreams hard to tame, things may not make sense and no matter how you may try you dont always get the ending you want. this often leaves us questioning what the hell do they mean?........

As an artist and as my first break into comics i want to get this work right, give Justice and 2D flesh to Lukes imaginarium. So appologies for the lateness and any other lateness that may and probably will occur from here on in. but this stuff will be done right! This is going to be one hell of a ride with this book, when i was given the script i couldnt put it down and still find it hard to leave alone when i re-read for ideas for me its the sign of a damn fine story if ever i did get one!
anyway enough from me. go have a gander! there will be more on that horizon!








Sunday, 18 October 2009

Dream Solver on PSP


We've received some exciting news from Insomnia. Here's the official press release, which explains all:

Insomnia On Demand: Catch the RedEye on PSP™ (PlayStation®Portable)

In the blackest hours before dawn, when all good comic readers were tucked up in bed, the Insomniacs crawled into their dreams.

What were they whispering into the darkness? What did they wish for, lost in the sleep of the innocent?

No less than:

  • To be able read Insomnia comics anywhere, at any time
  • Take their entire comics collections wherever they went
  • To listen to their own music while reading
  • To navigate pages their own way
  • To find and buy comics easily and access content instantly from the PlayStation®Store

All this will be on offer for PSP owners in December 2009, with the opening of the Digital Comics Store on the PlayStation®Network.

Red Eyed and bushy tailed, Insomnia Publications will be standing proud on launch day as our critically acclaimed books take their place on the virtual shelves, next to world famous names in comic book publishing.

Insomnia Publications’ graphic novels will be presented in the store as single-issue length chapters, following the publication of the book. The first chapter of every book will be offered free to readers as a “taster” of the story.

Crawford Coutts, Managing Director of Insomnia Publications, says:

“We are incredibly excited to be partnering with Sony in the launch of the Digital Comics Service.

Insomnia is committed to nurturing the very best new art, new writing and new concepts in its original graphic novels and the unprecedented scope of this Comics Store will connect independent publishers and readers around the globe.

The help and guidance we have received from Sony throughout truly demonstrates their commitment to support the medium, the publishers, the readers and the comics industry itself.

Many of our creators are gamers themselves and so were delighted to hear that their work will be offered through PlayStation Network.”

With the first Insomnia titles available right from the December launch, you will be able to:

· Unlock Cages

· Fall into Cancertown

· Dissect the bloody history of the notorious Burke and Hare

With a growing range of titles to choose from and the phenomenal scope of the Digital Comics Store, this is just the beginning..

Notes:

1. The Comics Store will launch on the PlayStation Network for PSP in December 2009

2. Official Sony Press Release

3. For further information, interviews and comments please contact Crawford Coutts, MD

4. Insomnia Publications can be found online at:
Website: www.insomniapublications.com
Blog: www.theredeye.co.uk